First devlog - How it started
POROTO » Devlog
[Poroto-typing - Apr 24] Today I finally worked on the red rivets script to destroy them when touched by the ball. I also learned about adding Physic Materials to make the ball bouncy, while also messing around with the physics settings to establish how fast collisions need to be to be considered elastic (Velocity Threshold).
Get POROTO
Download NowName your own price
POROTO
Chaotic arcade platformer/shooter.
Status | In development |
Author | Edu Vasquez |
Genre | Platformer, Shooter |
Tags | Arcade, Short, Singleplayer |
Languages | English |
More posts
- Poroto - First gameplay trailerSep 26, 2023
- Poroto - MAJOR DEMO UPDATESep 13, 2023
- Poroto - Available on AndroidSep 07, 2023
- Poroto - Celebrating 600 followers on InstagramSep 06, 2023
- Poroto - Adding Power-Up FeedbackSep 06, 2023
- Poroto - How it started vs. How it's goingSep 06, 2023
- Poroto - Going crazy with particlesSep 04, 2023
- Poroto - Testing out different visual stylesSep 04, 2023
- Poroto - Would you play a dark level?Sep 04, 2023
- Poroto - Testing out a new color paletteSep 04, 2023
Leave a comment
Log in with itch.io to leave a comment.