Poroto - Combo slider Audio & Visual Feedback
POROTO » Devlog
[Poroto-typing - Jul 12] Found through playtesting that it wasn't very clear when ammo is gained from filling up the combo slider, so I moved it up right below the ammo counter, added a particle system and audio to provide more clear feedback on this (see top left corner of the screen). What do you think? Does this make it easier to tell when you get ammo?
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POROTO
Chaotic arcade platformer/shooter.
Status | In development |
Author | Edu Vasquez |
Genre | Platformer, Shooter |
Tags | Arcade, Short, Singleplayer |
Languages | English |
More posts
- Poroto - First gameplay trailerSep 26, 2023
- Poroto - MAJOR DEMO UPDATESep 13, 2023
- Poroto - Available on AndroidSep 07, 2023
- Poroto - Celebrating 600 followers on InstagramSep 06, 2023
- Poroto - Adding Power-Up FeedbackSep 06, 2023
- Poroto - How it started vs. How it's goingSep 06, 2023
- Poroto - Going crazy with particlesSep 04, 2023
- Poroto - Testing out different visual stylesSep 04, 2023
- Poroto - Would you play a dark level?Sep 04, 2023
- Poroto - Testing out a new color paletteSep 04, 2023
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