Poroto - Power-oto FX and UI


[Poroto-typing - Jul 15] Power-otos (i.e., power ups) are collected by catching the barrels randomly spawning throughout the levels (this functionality was shown a few posts ago), and today I added some audiovisual feedback when one is collected: - Added blue explosion and sound effect as the barrel is destroyed - Added icons at the top of the screen to communicate what is currently active. What do you think? Do you feel this is an effective way of communicating?

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